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tog Hertog tog @hertog@mastodon.hermitcollective.net
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I am tog I am studying ICT at HU..
I fucking love
godot and mango juice.

tog prefers the ways of the water and the wind

Het grote genot vind ik in het toeval.

Your views are not my own
Location
Utrecht I think
Birthday
2004-06-04
Webbed site https://hertog.hermitcollective.net
Email hertog@hermitcollective.net
Pronouns Whatever you want me to be
Signal Hertog.04
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
wait no this wouldn't change anything it is already being built by a flake that references its build script

it's fine for now since I would only be redoing things
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
Kinda want to migrate building the customized godot engine to flakes as well.....
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
Oke after being silly with building rust using nix and then using the package from it for a good amount of hours I remembered some basic knowledge again and then it worked first try so yippie
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
anyway yeah just jump for the beef scrub
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
Parkour Civilisation is just one of those isekai/game anime/manga but then in minecraft
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
(I know very little about both but I think they are both cool)
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
Compliant engineering is the functional programming of engineering send post
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
Now there is still allot to do.

Building for Nix is all fine and dandy but I do not yet have a way to get windows builds working.

Next is rust library building and linking those to the godot project AND adding those to the nix build process.

After that I'm gonna try to build a nixos image that automatically launching the game on boot.
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
that was a bit more of a pain to get working but now I have godot building both the modified engine and games using it!!
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
@ShadowJonathan godot needs "templates" of the engine for the various target platforms and these are just fancy engine binaries but since I'm modifying godot I need to not just compile the engine normally but also as a template
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
Godot export templates are pretty sick ngl
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
@The_Spaceboi ​:adespair:​
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
@luna what the actual fuck did you bring upon these horrid lands

opens remote import
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
@loller10000 good yes more posting and boosting

If my server isn't dying you are doing it wrong tbh
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
I love you ​:godot:​
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
Maintaining???

Nononono

We are going to add unstable features like once or twicr

And uhhh yeah thats about it

People can't run the build on their computer?

Uhhh yeah they can I'll just ship it with a whole nixos build
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
@ShadowJonathan real
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
I forgot to change a name

sigh

recompiles
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
I am compiling ​:godot:​ from source using ​:nixOwOs:​

​:spooky_tog:​
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tog Hertog tog @hertog@mastodon.hermitcollective.net
1y
Hello