Game Art Lesson
I am waiting for the Teacher to want to say "Aha but these previous instances use prefabricated mechanisms to create art to why would AI be so bad"to which I will respond, using previous tools the generation is based on a previously defined pool. The rig uses art made by you. The mechanical bug placing dots uses colour chosen by you. The genAi uses art you probbably have never seen before, which it abstracts in a way that you not only wouln't predict realisticly you couldnt ever measure or manipulate this in a way to reach anything concisive.